virtual reality

virtual reality


Firstof all i would like to say this is a amazing and succesfull film.it is a physiological drama directed by Hasanka Dimuthu.cinemaphotographer is Geeth Asanka. It describes new cities, forms of communication and how those technological advances will change the world we live in. It makes us think of what the future may hold for us.Virtual reality is a portal to the future, bringing us ever closer to the pop cultural reality simulators of Star Trek and Strange Days. 

As a growing mediumwe might actually be entering a new era where short cinema enters the mainstream.More and more film festivals are setting aside areas for the public to engage with cinema, almost exclusively short form, on provided virtual reality headsets. Nearly all the films showcased, disrupt the traditional narrative control the filmmaker usually has. Virtual Reality (and to a lesser extent, Augmented Reality) have been mainstays in science-fiction and in other cultural predictions of the future, but now that it’s here, what is the film world doing to incorporate it in the same way it did past technologies?environments or virtual worlds (falling some way short of full virtual reality). 

Virtual reality is one of the modern technologies which was introduced a few decades back and has taken an important place in the field of technology in a very short time. it makes use of an artificial environment generated by the computer in which simulates the real environment. Besides gaining an immediate acceptance in the world of computer games, it is now being used in many fields of life including architecture, medicine, military and aviation. Scientists and researchers are expecting to explore a lot in this modern technology than what we know about it today. It is a great leap in the field of 3D and a lot of work is still under progress. The discussion below is an insight into the details of this technology, its uses, advantages, disadvantages and social impacts.

The term virtual reality refers to refers to a modern technology providing an immersive, interactive experience using the three dimensional computer based graphic images. This technology creates an artificial environment with the help of computer hardware and software and is presented to the user in way which simulates the real world.

The equipment makes use of a pair of special gloves, ear phones and goggles, the three of them being controlled by the computer. In this way, three of the user’s five senses are receiving and input from the computer. The goggles also act by detecting the eye movements of the user, thereby monitoring his actions..
I would like to thank director Hasanka Dimuthu and all the members in the crew.


University of Vocational Technology .
Media Arts Production Technology .
MAPT/19/B1/08.
Assignment No:6

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